DD&Co#20

Jørgen Andreas Bangor jorgenb at ifi.uio.no
Thu Jun 8 20:36:08 CEST 1995


 
Donald Duck & Co #20 1995
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- Donald Duck (D93473, 10 pages). Art by Vicar.
Donald wins a big money prize, he thinks, and goes, together
with the nephews, to a very expensive hotel on an island in
the South Seas. He thinks that the island will show him genuine
South Seas culture. He gets very disappointed when he finds out
that the "old" villages are made of plastic, and that the national
birds are robots. Then he finds out that he hasn't won the money,
and he can't pay the hotel bill. He runs away, finds another
island where there are real natives and real birds. He brings some
eggs back to the phoney island, and they forget his bill.
The art is really good, and the story isn't bad either.
 
- Gyro Gearloose (D91237, 11 pages).
Gyro is trying to find something to compete with in the inventor
contest. The only thing he can think of is a small cleaning robot.
The special thing with this robot is that it reproduces itself when
there are a lot of dirt (like a bacterium). The Beagle Boys, who train
bees to steal Scrooge's money, goes to the contest to find out if
there is anything they can use. They steal a machine that can make
earthquakes, and destroy the money bin. Gyro's robot starts to
reproduce and soon there is an army of small robots which gets the
money back
The idea isn't too bad, although I'm not so sure it's new, but I don't
like the art. The Beagle Boys look terrible (which they should, but not
in that way).
 
- Donald Duck (D92321, 1 page). Art by Vicar.
Donald is tired of door salesmen. He pour water on the entrance to the
house, and puts up a sign that says the cement is wet.
Funny, and good art.
 
- Mickey Mouse (W/WDC 164, 8+ pages)
 
- Scamp (KF 2.11.68, 1 page)
 
Extra issue #4 1995
-------------------
 
Dedicated to space stories.
 
- Donald Duck (W/U.S. 29, 18 pages), Island in the Sky. Carl Barks.
 
- Donald Duck (D92096, 1 page).
Donald has an date with Daisy. He comes too late because he has
to watch a couple of aliens who take samples of his garden.
 
- Gyro Gearloose (D9622, 7 pages).
Gyro is making a new flying saucer for a film company. He decides to
make it a flying one. On his way to the film set, Gyro finds an alien
spaceship with engine trouble. He repairs it. When he comes to the film
set, the director has decided not to use a flying saucer. Noone believes
that those things can fly anyway, he says.



   Jorgen 



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