kyrimis at alumni.princeton.edu
Tue Sep 20 12:36:56 CEST 2005
> with those the crude graphics of the time.
Although that time's computer graphics may appear crude compared to today's
standards, TRON's graphics were anything but the crude graphics *of the time*.
Disney's animators used something like 9000 hours of computer time on a Cray
XMP supercomputer, one of the fastest computers of the time, to produce
relatively realistic images that had nothing in common with the jaggy,
low-resolution, 16-color-at-best images that personal computers of the time
could produce. I remember that my initial reaction to the film was that it did
not look to me at all like it was computer-generated; I wanted to see jagged
edges and individual pixels!
However, I feel that the biggest flaw of the movie was summarized by the
professor teaching a computer graphics course that I took back in 1984 or so:
they spent most of their budget on buying computer time, instead of a script!
"When do I get to meet some monsters?"
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